Audio

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Revision as of 16:25, 23 December 2019 by Admin (talk | contribs) (→‎Properties)
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Scope

Purpose

An Audio object is used to attach a sound file to a Page. This sound (which could be narration, background music, special effects, and so on) can then be played in response to actions on other objects. Note that you do not need to use an Audio for basic page narration; this is better provided via the Page object's Page Sound property.

Properties

Available Actions

The following Actions can be selected for an Audio object when it is used as the target of a triggered event:

  • Pause: (Temporarily) pause playback of the audio
  • Play: Start playback of the audio (or re-start after pause)
  • Rewind: Rewind the audio to the beginning
  • Stop: Stop playback of the audio